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They spawn provided the 2×4×2 space above the spawn point (horizontally centered on the NW corner of the block it spawn on) contains only non-solid blocks, and the blocks it spawn on is solid. If all the conditions are met, then every average 35 secs (1/700 per tick), golems can spawn. A player also required, must be within 80 blocks of the village horizontally and within 44 blocks vertically. To spawn golems, 75% of the villagers must have worked in the past day and 100% of them must be linked to a bed. Golems can also spawn in villages having at least 20 beds and 10 villagers, in a 16×6×16 volume around the village center defined by a bed, a bell, or a meeting point. Īn iron golem can spawn naturally when a village first generates in the world. Adjacent blocks are irrelevant, so the golem can even spawn inside adjacent solid blocks resulting in their suffocation and death, but the spawning still must not collide with any existing entities. This means the golem can spawn inside one-block deep water or inside blocks like slabs, fences, and carpets. The target location then checked whether the block underneath has a solid top surface, and the target block with 2 blocks above must not be full, be redstone-powered, nor rails, and the two blocks above must not be water. If none meet required, a block at y=+6 is picked instead. A random y column is picked, and the topmost block in that column is selected that is air, water, or lava, has a solid blocking block underneath. If a villager tries to summon a golem, up to 10 attempts are made to spawn a single golem in a 16×13×16 space, with the center is the villager (+7/-8 blocks along x/z axis and +6/-6 blocks along the y-axis). Villagers can summon iron golems, either when they are gossiping or panicking.