![ttt traitor weapons pack ttt traitor weapons pack](https://static.wikia.nocookie.net/trouble-in-terrorist-town/images/6/62/Deagle.png)
In the last Development Thoughts, I made it known that updates to the server would come in small Content Updates.
![ttt traitor weapons pack ttt traitor weapons pack](https://www.gamersdecide.com/sites/default/files/styles/news_images/public/weapons5_14.jpg)
I feel this will be a fun final addition before the launch of the server, and will fit very well with the roles I've put in place. The Plaguebearer also may spawn in with lower health, but I'm not sure if I plan to do this yet. While this may sound overpowered, I plan to have a chat message appear when a Plaguebearer is present which signals that they're in the lobby to the other roles. When the Pestilence kills an enemy, they infect them with the Plague, turning themselves into a Pestilence. The Pestilence has 125 health, but no credit shop. For one, the Plaguebearer and Pestilence are 2 of 3 planned role in the Coven team. There's a role that behaves similar to it on the Traitor team called the Hypnotist, but there's a couple distinct differences. At the start of a round, the Plaguebearer can transform a dead corpse into a Pestilence.
#Ttt traitor weapons pack update
Now yes, I said in the previous update that a role called the Plaguebearer would be present, however that role has recieved a name change. To make up for this, I'll be adding a new role originally planned for the first Content Update the Plaguebearer. As the only official staff member of the server (ignoring Globals), it would be a hard first week without me there. If I were to launch Town of Salem TTT that week, I wouldn't be present during the first release. While I still plan to have the server completed by late-November, I have finals week the week prior. Unfortunately, due to school obligations, I'm forced to delay the server's launch until December 19th.